Hey, so we went and transformed Snap Ships into an awesome miniatures skirmish game! Build your own ship out of hundreds of individual parts, then battle across the tabletop in Versus, Solo, or Co-op play!
Polygon takes a look at Snap Ships!
Snap Ships have launched!
I co-invented a constructible toy line that launched in 2020. I daresay it’s a pretty awesome set of space ships with endlessly interchangeable parts. Here’s a look from Tested.com:
From Busted Teeth to Broken TVs
Here's a nice look back at Tony Hawk's Underground, pulled from interviews with myself and the team:
Talking THPS
I recently did an interview for Jenkem Magazine about the origins of the THPS series. They also interviewed Tony Hawk and my buddy Silvio Porretta. Click the image to check it out:
Labyrinth Early Access is sweet!
Labyrinth CCG from my friends at Free Range Games is looking great! Check it out if you're a fan of tactics, CCGSs, or turn based RPGS:
Labyrinth on Steam (click)
Projects I'm Backing
I'm on the look out for innovative games that need a helping hand - through funding, advice, or design/development. Email me if you have something cool to share - scottmpease@gmail.com
Outer Wilds
I'm leading the investment into this awesome game via a new crowdfunding platform called Fig. Fig is a new venture from Justin Bailey (ex DoubleFine COO), Tim Shafer, Brian Fargo, and other great people.
Outer Wilds is being developed here in Los Angeles, by Mobius Digital. It won some big awards at GDC and now the team is looking for funding to finish it. I've met with them and they are a super bright group of passionate devs, most out of USC's Masters program. Here's what I said about the game on Fig:
“Outer Wilds starts out deceptively simple; but once you blast off and leave the atmosphere of your tiny planet, realizing there’s a gorgeously simulated solar system waiting to be explored, you'll be hooked. Add in a meticulously crafted time-looping mystery, and it starts to feel like Zelda Windwaker mashed with Kubrick’s 2001. And that's pretty awesome.”
Check it out and please consider backing it!
Labyrinth CCG
Labyrinth is an in-development tactical RPG CCG from Free Range Games. Labyrinth combines deck building, tactics, and asynchronous raiding in a full 3d fantasy world. You construct Hero decks for each of your characters - Hero decks contains spells, attacks, and abilities that your hero can use when he or she is on a raid. When you're online you use your heroes to raid other players dungeons, playing your cards and moving your Heroes in a tactical turn based game. With the rewards you earn from raiding, you build a dungeon of your own. You modify your dungeon by constructing a Dungeon deck comprised of minions, spells, traps, and a boss creature. While you're offline, the AI will use your deck to defend your dungeon from other players who attempt to raid it. Log on and watch a replay to see if your Dungeon smashed the heroes that tried to plunder its loot.
Labyrinth will be available in 2016 on iOS, Android, and PC.